Special Effects Programming with WebGPU (Paperback)

Special Effects Programming with WebGPU (Paperback)

Published: August 24, 2024

ISBN: 979-8336686364

webgpu wgsl programming graphics compute
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About This Book

A must-read for any developer, best practices for graphics implementation that will transform your development process.

Key Features

  • Security considerations and mitigation strategies
  • Troubleshooting guide for common issues and errors
  • Deep dive into simulation concepts and applications
  • Performance optimization techniques
  • Hands-on exercises with real-world scenarios

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Reader photo of Special Effects Programming with WebGPU (Paperback)
Reader photo of Special Effects Programming with WebGPU (Paperback)
Reader photo of Special Effects Programming with WebGPU (Paperback)

Community Reviews

4.8/5 (80 reviews)
5 stars (85%)
4 stars (10%)
3 stars (3%)
2 stars (1%)
1 star (1%)

Discussions About This Book

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Comparing Special Effects Programming with WebGPU (Paperback) with other resources

Posted by Finley Mitchell 5 hours ago

As a senior developer, I'm often skeptical of technical books, but Special Effects Programming with WebGPU (Paperback) surprised me. The authors don't just explain how things work—they explain why they work that way, which is crucial for truly understanding these concepts. The sections on programming are worth the price alone.

ai
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Reagan Jackson

I appreciate that Special Effects Programming with WebGPU (Paperback) doesn't just focus on code but also on the thought process behind it. That mindset shift has been invaluable.

5 hours ago
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Lennon Garcia

I'm about halfway through Special Effects Programming with WebGPU (Paperback) and it's already changed how I think about debugging. The systematic approach they describe has saved me hours this week alone.

3 hours ago
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The most valuable chapter in Special Effects Programming with WebGPU (Paperback)

Posted by Blake Allen 8 hours ago

What sets Special Effects Programming with WebGPU (Paperback) apart is its focus on practical application. Each chapter includes exercises that challenge you to apply what you've learned, and the companion website provides additional resources. I've already incorporated several techniques into my daily work.

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Elliott Martin

I'm about halfway through Special Effects Programming with WebGPU (Paperback) and it's already changed how I think about debugging. The systematic approach they describe has saved me hours this week alone.

3 hours ago
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Spencer Anderson

The case studies in Special Effects Programming with WebGPU (Paperback) are worth their weight in gold. Seeing these principles applied to real projects makes all the difference.

3 hours ago
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Unexpected insights from Special Effects Programming with WebGPU (Paperback)

Posted by Spencer Carter 22 hours ago

I recommended Special Effects Programming with WebGPU (Paperback) to my entire team after reading it. We've implemented several of the practices suggested in the book, and we've already seen improvements in our code quality and development speed. The practical advice is backed by research and real-world experience.

shader
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Key takeaways from Special Effects Programming with WebGPU (Paperback)

Posted by Jesse Edwards 24 hours ago

As a senior developer, I'm often skeptical of technical books, but Special Effects Programming with WebGPU (Paperback) surprised me. The authors don't just explain how things work—they explain why they work that way, which is crucial for truly understanding these concepts. The sections on programming are worth the price alone.

ai
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My review of Special Effects Programming with WebGPU (Paperback)

Posted by Casey Garcia 11 hours ago

As a senior developer, I'm often skeptical of technical books, but Special Effects Programming with WebGPU (Paperback) surprised me. The authors don't just explain how things work—they explain why they work that way, which is crucial for truly understanding these concepts. The sections on programming are worth the price alone.

programming
User Avatar
Spencer Jones

I'm about halfway through Special Effects Programming with WebGPU (Paperback) and it's already changed how I think about debugging. The systematic approach they describe has saved me hours this week alone.

4 hours ago
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My review of Special Effects Programming with WebGPU (Paperback)

Posted by Morgan Anderson 10 hours ago

I've been working with webgpu for over five years, and I still found valuable insights in Special Effects Programming with WebGPU (Paperback). The chapter on wgsl particularly transformed how I approach my work. The examples are practical and the explanations are clear without being oversimplified.

shader
Purchase Options
Special Effects Programming with WebGPU (Paperback)

Special Effects Programming with WebGPU (Paperback)

4.8/5
$151.90
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Community Stats
Readers of this book: 886
Active discussions: 47
5-star ratings: 91%
Would recommend: 97%