WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)

Published: March 27, 2024

ISBN: 979-8321047255

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About This Book

Written by industry experts, best practices for compute implementation that scales from small projects to enterprise applications.

Key Features

  • Deep dive into ai concepts and applications
  • Hands-on exercises with real-world scenarios
  • Case studies from successful projects
  • Comprehensive coverage of best practices and patterns
  • Performance optimization techniques

Reader Photos

Reader photo of WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)
Reader photo of WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)
Reader photo of WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)

Community Reviews

4.8/5 (80 reviews)
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Discussions About This Book

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How WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback) changed my approach to development

Posted by Harper Hill 17 hours ago

What sets WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback) apart is its focus on practical application. Each chapter includes exercises that challenge you to apply what you've learned, and the companion website provides additional resources. I've already incorporated several techniques into my daily work.

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Why every developer should read WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)

Posted by Elliott Jackson 7 hours ago

What sets WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback) apart is its focus on practical application. Each chapter includes exercises that challenge you to apply what you've learned, and the companion website provides additional resources. I've already incorporated several techniques into my daily work.

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Elliott Adams

I'm about halfway through WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback) and it's already changed how I think about debugging. The systematic approach they describe has saved me hours this week alone.

4 hours ago
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Jordan Wright

I've been recommending WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback) to everyone. It's rare to find a technical book that's both deeply informative and enjoyable to read.

2 hours ago
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Applying concepts from WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback) in real projects

Posted by Alex Martin 5 hours ago

As a senior developer, I'm often skeptical of technical books, but WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback) surprised me. The authors don't just explain how things work—they explain why they work that way, which is crucial for truly understanding these concepts. The sections on graphics are worth the price alone.

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Oakley Moore

Our entire team is reading WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback) together and discussing a chapter each week. It's been great for aligning our approach to development.

4 hours ago
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My review of WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)

Posted by Skyler Evans 6 hours ago

As a senior developer, I'm often skeptical of technical books, but WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback) surprised me. The authors don't just explain how things work—they explain why they work that way, which is crucial for truly understanding these concepts. The sections on graphics are worth the price alone.

visualization
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Quinn Moore

I've been recommending WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback) to everyone. It's rare to find a technical book that's both deeply informative and enjoyable to read.

2 hours ago
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Noel Adams

The case studies in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback) are worth their weight in gold. Seeing these principles applied to real projects makes all the difference.

3 hours ago
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Why every developer should read WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)

Posted by Indigo Young 11 hours ago

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback) isn't just another technical manual—it's a thoughtful exploration of what it means to be an effective developer in today's landscape. The authors blend technical depth with philosophical insights that have changed how I think about my craft.

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The most valuable chapter in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)

Posted by Spencer Johnson 2 hours ago

I recommended WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback) to my entire team after reading it. We've implemented several of the practices suggested in the book, and we've already seen improvements in our code quality and development speed. The practical advice is backed by research and real-world experience.

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Taylor Lopez

I appreciate that WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback) doesn't just focus on code but also on the thought process behind it. That mindset shift has been invaluable.

5 hours ago
Purchase Options
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Paperback)

4.8/5
$177.86
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Community Stats
Readers of this book: 1803
Active discussions: 22
5-star ratings: 89%
Would recommend: 94%